Post by confederacyofsile on Dec 20, 2017 12:47:23 GMT -5
Hi guys, i just start my journey with the game.
I would like to get some tips and help.
Im totally new and kinda dont know what to do to prosper
Ruler: Harashu
Nation Name: Confederacy of Sile
Last Tax Collection: 12/20/2017 1:55:19 AM
Last Donation: No donations on record.
Alliance Affiliation: Grand Confederation
Confederated Nation
Alliance Seniority: 12/19/2017 11:29:29 PM (1 Days)
Alliance Rank: Ranked #6 of 27 alliance nations
Capital City: Ostrawa
Nation Slogan:
Veni Vidi Vici
Government Type:
Federal Government - Your people are happy with this government. (Next Available Change 12/18/2017)
National Religion:
Mixed - Your people are happy with this religion. (Next Available Change 12/18/2017)
Currency Type: [Euro]
Nation Team: [Team: Red (Since 12/20/2017)] Red Team. 0 Votes (Senate Votes Disallowed)
Nation Created: 12/18/2017 5:52:35 PM (2 days old)
Technology: 10.00. Literacy Rate: 20.00%
Infrastructure: 372.05
Tax Rate: 15%
Area of Influence: 401.128 mile diameter.
400.000 in purchases, 0.000 in modifiers, 1.128 in growth
War/Peace Preference: War is an option for Confederacy of Sile since 12/18/2017.
Connected Resources: [Gold - Increases citizens daily income +$3.00 and lowers technology cost by 5%.] [Lumber - Lowers initial infrastructure cost -6% and lowers infrastructure upkeep costs -8%.]
Bonus Resources: None
Trade Slots Used: [This nation is using 0 of 4 trade slots.]
Improvements:
[View Improvements and Wonders] Banks: 1
National Wonders:
[View Improvements and Wonders] No national wonders.
Environment:
8.00 - Nation environment needs moderate cleanup. GRL: 5.00
_:. Military Information
Nation Rank:
Ranked #3,168 of 4,150 Nations (Top 76.34%)
Nation Strength: 1,790.141
Efficiency: 895.07
DEFCON Level: [DEFCON 5 - Normal peacetime military readiness.]
Threat Level: [Low Risk of a Terrorist Spy Attack]
Number of Soldiers: 1,000 (1,080)
Defending Soldiers:
1,000 (1,080)
Deployed Soldiers:
0 (0)
Number of Tanks: 20
Defending Tanks:
20
Deployed Tanks:
0
Aircraft: 0
Cruise Missiles: 0
Navy Vessels: 0
Nuclear Weapons: 0
Number of Spies: 0
Number of Soldiers Lost: 0 Attacking + 0 Defending = 0 Casualties
Casualty Rank:
Ranked #3,178 of 4,150 Nations (Top 76.58%)
_:. Population Information
Total Population: 3,647 Mixed Population. 9.09 Population Per Mile.
Military Personnel:
Citizens:
Criminals:
1,000 (1,080) Soldiers
2,620 Working Citizens
26 Criminals, 0 Incarcerated (0%)
Population Happiness:
14.85 - Your population is very unhappy.
Crime Index:
Crime Index 1. Very low crime rate. (Crime Prevention Score: 479)
Avg. Gross Income Per Individual Per Day: $74.24 (A strong economy)
Avg. Individual Income Taxes Paid Per Day $11.14
Avg. Net Daily Population Income (After Taxes) $63.10
_:. Government Financial
Total Income Taxes Collected: $2,069,200.22
Total Expenses Over Time: $2,037,355.55
Bills Paid:
Purchases Over Time:
$37,426.04
$1,999,929.51
Current Euros Available: $31,844.67 (Surplus)
I would like to get some tips and help.
Im totally new and kinda dont know what to do to prosper
Ruler: Harashu
Nation Name: Confederacy of Sile
Last Tax Collection: 12/20/2017 1:55:19 AM
Last Donation: No donations on record.
Alliance Affiliation: Grand Confederation
Confederated Nation
Alliance Seniority: 12/19/2017 11:29:29 PM (1 Days)
Alliance Rank: Ranked #6 of 27 alliance nations
Capital City: Ostrawa
Nation Slogan:
Veni Vidi Vici
Government Type:
Federal Government - Your people are happy with this government. (Next Available Change 12/18/2017)
National Religion:
Mixed - Your people are happy with this religion. (Next Available Change 12/18/2017)
Currency Type: [Euro]
Nation Team: [Team: Red (Since 12/20/2017)] Red Team. 0 Votes (Senate Votes Disallowed)
Nation Created: 12/18/2017 5:52:35 PM (2 days old)
Technology: 10.00. Literacy Rate: 20.00%
Infrastructure: 372.05
Tax Rate: 15%
Area of Influence: 401.128 mile diameter.
400.000 in purchases, 0.000 in modifiers, 1.128 in growth
War/Peace Preference: War is an option for Confederacy of Sile since 12/18/2017.
Connected Resources: [Gold - Increases citizens daily income +$3.00 and lowers technology cost by 5%.] [Lumber - Lowers initial infrastructure cost -6% and lowers infrastructure upkeep costs -8%.]
Bonus Resources: None
Trade Slots Used: [This nation is using 0 of 4 trade slots.]
Improvements:
[View Improvements and Wonders] Banks: 1
National Wonders:
[View Improvements and Wonders] No national wonders.
Environment:
8.00 - Nation environment needs moderate cleanup. GRL: 5.00
_:. Military Information
Nation Rank:
Ranked #3,168 of 4,150 Nations (Top 76.34%)
Nation Strength: 1,790.141
Efficiency: 895.07
DEFCON Level: [DEFCON 5 - Normal peacetime military readiness.]
Threat Level: [Low Risk of a Terrorist Spy Attack]
Number of Soldiers: 1,000 (1,080)
Defending Soldiers:
1,000 (1,080)
Deployed Soldiers:
0 (0)
Number of Tanks: 20
Defending Tanks:
20
Deployed Tanks:
0
Aircraft: 0
Cruise Missiles: 0
Navy Vessels: 0
Nuclear Weapons: 0
Number of Spies: 0
Number of Soldiers Lost: 0 Attacking + 0 Defending = 0 Casualties
Casualty Rank:
Ranked #3,178 of 4,150 Nations (Top 76.58%)
_:. Population Information
Total Population: 3,647 Mixed Population. 9.09 Population Per Mile.
Military Personnel:
Citizens:
Criminals:
1,000 (1,080) Soldiers
2,620 Working Citizens
26 Criminals, 0 Incarcerated (0%)
Population Happiness:
14.85 - Your population is very unhappy.
Crime Index:
Crime Index 1. Very low crime rate. (Crime Prevention Score: 479)
Avg. Gross Income Per Individual Per Day: $74.24 (A strong economy)
Avg. Individual Income Taxes Paid Per Day $11.14
Avg. Net Daily Population Income (After Taxes) $63.10
_:. Government Financial
Total Income Taxes Collected: $2,069,200.22
Total Expenses Over Time: $2,037,355.55
Bills Paid:
Purchases Over Time:
$37,426.04
$1,999,929.51
Current Euros Available: $31,844.67 (Surplus)